GameCamp! announces the start of Project Sandbox. The goal of this student project is a working 3D virtual environment for students to experiment and showcase their game development skills. The Sandbox Project will give students a stake in all phases of the project production from concept to implementation. The purpose of Project Sandbox is to give students hands-on experience with the tools and processes for developing games and real world experience with working in teams on software development projects.This project is made up of GameCamp! and non GameCamp! students and will be used as advanced curriculum for experienced GameCamp! students. Project Team Brian Shields (Texas State, 2005) Programmer, Web Master Ginger Larkins (ULL, 2005) Designer/Artist Jarrod Allison (ACC, TX St 2005) Concept Artist Megan Baker (Houston) Artist/Modeler Nick Johnson (Houston) Programmer James Turkal (Texas State 2005) Lead Level Designer Kevin Lewis (ACC, 2005) Modeler/Animator Tom Conerly (Texas State, 2005) Programmer David Shifley - Industry Programming Mentor, Quickgifts.com Ian Pape – Design Mentor, ACC Game Development Program, Indie Game Developer Josh Sessanga (Texas State 2005) Design Mentor, GameCamp! Rob Hauch – Art Mentor, Ninjaneering, LLC Spencer Zuzolo – Producer/Design Mentor, GameCamp! Joe Castille – Biz Development Mentor, 3D Squared Joe Skivolocke – Art Mentor, Ninjaneering, LLC
|