Project: Multi-user Sandbox

GameCamp! announces the start of Project Sandbox. The goal of this student project is a working 3D virtual environment for students to experiment and showcase their game development skills. The Sandbox Project will give students a stake in all phases of the project production from concept to implementation.  The purpose of Project Sandbox is to give students hands-on experience with the tools and processes for developing games and real world experience with working in teams on software development projects.This project is made up of GameCamp! and non GameCamp! students and will be used as advanced curriculum for experienced GameCamp! students.

Project Team

Brian Shields (Texas State, 2005) Programmer, Web Master
Ginger Larkins (ULL, 2005) Designer/Artist
Jarrod Allison (ACC, TX St 2005) Concept Artist
Megan Baker (Houston) Artist/Modeler
Nick Johnson (Houston) Programmer
James Turkal (Texas State 2005) Lead Level Designer
Kevin Lewis (ACC, 2005) Modeler/Animator
Tom Conerly (Texas State, 2005) Programmer
David Shifley - Industry Programming Mentor, Quickgifts.com
Ian Pape – Design Mentor, ACC Game Development Program, Indie Game Developer
Josh Sessanga (Texas State 2005) Design Mentor, GameCamp!
Rob Hauch – Art Mentor, Ninjaneering, LLC
Spencer Zuzolo – Producer/Design Mentor, GameCamp!
Joe Castille – Biz Development Mentor, 3D Squared
Joe Skivolocke – Art Mentor, Ninjaneering, LLC